http://www.mediafire.com/?1uzn5ngwwyw
Special Note: Microsoft has implemented anti-cheat routines into the game. These checks
occur randomly and if one of them occur at the same moment you're activating an option,
it's possible that the game will crash. For this reason, try to limit the amount of times
you use each option.
WARNING: THIS TRAINER IS FOR SINGLE PLAYER USE ONLY. ATTEMPTING TO USE THIS TRAINER IN
ONLINE OR MULTIPLAYER MODE COULD RESULT IN GAME CRASHES AND/OR THE POSSIBILITY OF YOU
BEING BANNED FROM MICROSOFT'S LIVE SERVICE OR SERVERS.
Using this Trainer
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Launch the game first or the trainer first, it shouldn't matter.
Press desired option key
Options
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Press F1 Activate Ultra-Armor Defense System
Press F2 Activate Weapon Enhancement Systems
Press F3 Activate Energy Weapon Coolant Systems
Press F4 Activate Grenade Multiplier System
Press F5 Activate Flashlight Modification
*Notes
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F1- This activates the Halo Ultra-Armor Defense System, which encases your
soldier in a nearly non-penetrable plasma shield! You will see your Armor bar go to a purple
color and a flashing material surrounding your soldier. This indicates that it is working.
Please note that between missions and sometimes during missions where you have a new scene,
your armor system may deplete or reset. Check periodically to make sure that it remains Purple
or simply reactivate it to reboost it. Even with large amounts of armor, it is still possible
to be killed by heavy damage, usually from very close range. Take this into consideration when
using the trainer.
F2- This activates the reserve weapon ammo refill enhancer system. This
will fill your reserve weapon to 1000 rounds and also give you 1000 more
rounds in your clips. Note that this effects the weapon that is in reserve
(NOT the one you are currently using). Press 'Q' to swap between weapons
and press F8 to note that the reserve weapon is filled. For alien weapons,
this also recharges the energy if it is the reserve weapon. Note that you
cannot fill your second (dual weilding) guns.
F3- This activates the Energy Weapon Coolant System, which enables your
energy weapons to fire nonstop without over heating. Once again, you must enable this on the
weapon that is in RESERVE (NOT the one you are currently using). Press 'Q' to swap between
weapons and press F8 to note that the reserve weapon has the coolan system operational.
F4- This activates the Grenade Multiplier System, which allows HQ to beam
you 100 more of each of the two types of grenades into your supply pack.
These grenades are microgrenades but will expand to full size once they
are used in combat.
F5- This activates the Flashlight Modification, which allows unlimited use
of the flashlight. Engineers devised a method of rerouting the power cells
and the use of alien light technology to enable longer lasting light.
Now go out there and kills those Combine losers!
VISTA NOTES REGARDING THIS TRAINER AND OTHER TRAINERS!
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Vista has alot of built-in protections which is a good thing. However
it is not helpful to trainers since it blocks trainer programs from
writing to the memory of another program (such as a game). Therefore
you have to take some steps to allow Vista to let your trainer do it's
magic. So follow the following steps:
1) right click on the trainer and select Properties
2) select the Compatability tab
3) check mark "Run this program as administrator" under Privilege Level
4) click Apply and then OK
This will allow your trainer to have the "rights" to write to the game's
memory. Otherwise you may hear the sounds that the trainer is working
but will not see the effects! This is very important.